Alexandre, Maude

fr, en

Profile

Game designer and specialist in interactive storytelling, with over eighteen years of experience in narrative design, game design and bilingual writing. Passionate about crafting immersive worlds, scriptwriting and knowledge sharing, I collaborate on youth, literary and video game productions while exploring new narrative and multimedia forms.


Literary Works

2025 – ENQUÊTE DE PEUR (T4) LE CHARDON ET LE SPECTRE VERT (Author)
Éditions Fides

2025 – ENQUÊTE DE PEUR (T3) L’OMBRE ROUGE (Author)
Éditions Fides

2024 – ENQUÊTE DE PEUR(T2) LA DAME BLANCHE (Author)
Éditions Fides

2024 – ENQUÊTE DE PEUR(T1) LE FANTÔME (Author)
Éditions Fides

2015 – CET OBSCUR OBJET DU DESIGN (Essay Author)
Published in the collective work – Angles Morts – (under the direction of Vincent Paris) – Éditions XYZ 2015


Professional Experience

2024-2023 – SENIOR GAME DESIGNER – AMBER STUDIO (Québec)

2023–2020 – LEAD GAME DESIGNER – SARBAKAN (Québec)

2023–2016 – SENIOR GAME DESIGNER – SARBAKAN (Québec)

2014–2006 – GAME DESIGNER – LONGTAIL / UBISOFT (Québec)


Teaching Experience

2025 – FRENCH TEACHER – École Secondaire Polyvalente de Neufchâtel and Cardinal Roy (Québec)

2011 – NARRATIVE STRUCTURE TEACHER – Cégep Limoilou (Québec)
Teaching of screenwriting and narrative structure in video games.


Conferences & Public Speaking

2024 – CREATING A SCARY STORY
(Youth workshop on horror literature) – Salon du Livre de Montréal

2023–2022 – CINEMA AND THE AESTHETICS OF VIDEO GAMES – Laval University
Design and presentation of a session on connections between cinema, literature and video games.

2023–2022 – DURASSIAN LEGACY – Laval University
Participation in a seminar on the video game Bientôt l’été and Moderato Cantabile.    


Education

LAVAL UNIVERSITY(Québec) – Bachelor’s Degree in Literature and Film Studies