{"id":3588,"date":"2025-04-17T16:24:12","date_gmt":"2025-04-17T20:24:12","guid":{"rendered":"https:\/\/omada.ca\/?post_type=repertoire&#038;p=3588"},"modified":"2025-04-28T16:25:52","modified_gmt":"2025-04-28T20:25:52","slug":"gervais-despres-eric","status":"publish","type":"repertoire","link":"https:\/\/omada.ca\/en\/artists\/gervais-despres-eric\/","title":{"rendered":"Gervais-Despr\u00e9s, Eric"},"content":{"rendered":"\n<p style=\"font-size:28px\">Experiences<\/p>\n\n\n\n<p>2025 &#8211; <strong>ANIMATION CONSULTANT<\/strong><\/p>\n\n\n\n<p>Animation producer<br>Creative &amp; Technical Strategist<br>Business development<br>Animation Pipeline development<\/p>\n\n\n\n<div style=\"height:25px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>2023\u20132024<strong> &#8211; HEAD OF RND AND PIPELINE DEVELOPMENT \u2013\u00a0<em>Tonic DNA<\/em><\/strong>, Montreal<\/p>\n\n\n\n<p>Design and develop production pipeline and RND procedures<br>Develop mixed media techniques for 2D and 3D integration.<br>Supervisor for innovative workflow and AI implementation in animation.<\/p>\n\n\n\n<div style=\"height:25px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>2016\u20132023 &#8211; <strong>PRESIDENT AND CO-FOUNDER \u2013\u00a0<em>nGenious Studio<\/em><\/strong>, Montreal<\/p>\n\n\n\n<p>Lead-management overseeing studio.<br>Business development initiatives to attract animated feature film projects.<br>Design and implement the production pipeline and RND procedures.<br>Provide interim supervision for the Layout and Effects departments.<\/p>\n\n\n\n<div style=\"height:25px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>2014\u20132016 &#8211; <strong>DIRECTOR OF TECHNOLOGY \u2013\u00a0<em>Singing Frog Studio<\/em><\/strong>, Montreal<\/p>\n\n\n\n<p>Responsible for the RND<br>Design and develop production pipeline.<br>Create all visual effects in Houdini for the animated feature Snowtime (La\u00a0guerre des tuques 3D)<\/p>\n\n\n\n<div style=\"height:25px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>2013 &#8211; <strong>RND TECHNICAL DIRECTOR \u2013\u00a0<em>Vision Globale \/ MELS<\/em><\/strong>, Montreal<\/p>\n\n\n\n<p>Contracted to implement various tools for the VFX studio.<br>Build the Alembic transfer pipeline between platforms and software.<\/p>\n\n\n\n<div style=\"height:25px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>2012\u20132013 &#8211; <strong>DIRECTOR OF TECHNOLOGY \u2013\u00a0<em>Digital District \/ L\u2019Atelier<\/em>,<\/strong>\u00a0Montreal<\/p>\n\n\n\n<p>Design and implement the initial pipeline for studio&#8217;s first CG Feature,\u00a0<em>Leap<\/em>(<em>Ballerina<\/em>)<\/p>\n\n\n\n<div style=\"height:25px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>2012 &#8211; <strong>RND TECHNOLOGY AND INNOVATION \u2013\u00a0<em>Moment Factory<\/em><\/strong>, Montreal<\/p>\n\n\n\n<p>Develop a 3D point cloud scanning pipeline with the Faro Lidar Scanner to enable projections of content.<br>Apply techniques for high-profile events: Madonna Super Bowl Halftime Show, the Sagrada Familia light show in Barcelona, the Atlantic City boardwalk, and\u00a0the Jay-Z Carnegie Hall concert in New York City.<\/p>\n\n\n\n<div style=\"height:25px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>2011\u20132012 &#8211; <strong>EFFECTS SUPERVISOR \u2013\u00a0<em>Modus FX<\/em><\/strong>, Ste-Th\u00e9rese<\/p>\n\n\n\n<p>Supervise, design and create effects in Houdini for the animated feature <em>Sarila<\/em>.<\/p>\n\n\n\n<div style=\"height:25px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>2010\u20132011 &#8211; <strong>CG SUPERVISOR AND STEREOGRAPHER\u2013\u00a0<em>Boogie Studio<\/em><\/strong>, Montreal.<\/p>\n\n\n\n<p>Oversee all technical aspects of VFX production (bidding, pre-production, RND, depth-script, on-set supervision, and post-production).<\/p>\n\n\n\n<div style=\"height:25px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>2008\u20132010 &#8211; <strong>EFFECTS SUPERVISOR \u2013\u00a0<em>Starz Animation Studio<\/em><\/strong>,<strong>\u00a0<\/strong>Toronto<\/p>\n\n\n\n<p>Supervise the effects for the animated Feature Gnomeo &amp; Juliet<br>Work with key stakeholders to design and improve efficient workflows<br>Assist Effects team members in resolving technical issues.<br>Create schedules and staffing models.<br>Collaborate with the Director, Art Director and the Lighting Supervisor to create the aesthetic &#8220;look&#8221; of the film.<br>Train technical staff on stereoscopic workflow.<\/p>\n\n\n\n<div style=\"height:25px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>2006\u20132008 &#8211; <strong>CONSULTANT IN PIPELINE DEVELOPMENT AND IMPLEMENTATION<\/strong><\/p>\n\n\n\n<p>Design and implement production pipelines for studios worldwide to increase efficiency and cost-effectiveness<br>Develop stereoscopic tools and pipeline.<br>Recognized as a leader in stereoscopic production in Canada.<br>Designed all stereoscopic pipelines for projects nominated for the 2007 Special Venue VES Awards.<br>Collaborate with major studios such as Ubisoft, Modus FX, Mokko Studios,\u00a0DamnFX, Meteor Studios, Coast2Coast, Laika, Starz.<\/p>\n\n\n\n<div style=\"height:25px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>2004\u20132006 &#8211; <strong>PIPELINE MANAGER AND RND SUPERVISOR \u2013\u00a0<em>Meteor Studios<\/em><\/strong>, Montreal<\/p>\n\n\n\n<p>Manage a team of pipeline developers, RND developers and Technical\u00a0Directors.<br>Create a production pipeline to\u00a0streamline workflows\u00a0and increase productivity.<br>Apply these techniques to feature films including Fantastic Four (2005), 300 (2006), Final Destination 3 (2006), Slither (2006), and for Discovery Channel projects Alien Planet (2005) and\u00a0<em>10.5 Apocalypse<\/em> (2006)<\/p>\n\n\n\n<div style=\"height:25px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>2003\u20132004 &#8211; <strong>LEAD TECHNICAL DIRECTOR \u2013\u00a0<em>CORE Feature Animation<\/em><\/strong>, Toronto<\/p>\n\n\n\n<p>Design and develop procedural techniques in Houdini and Renderman to create natural effects such as oceans, grass, and jungle for the Disney-distributed animated feature\u00a0<em>The Wild<\/em><br>Created custom software to improve the camera, set dressing and compositing pipeline.<\/p>\n\n\n\n<div style=\"height:25px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>2001\u20132003 &#8211; <strong>TECHNICAL DIRECTOR SUPERVISOR\u2013\u00a0<em>Meteor Studios<\/em><\/strong>, Montreal<\/p>\n\n\n\n<p>Supervise the Technical Director team.<br>Develop techniques and production pipelines for character set-up, muscle system, fur, water and crowd simulations in 3D for visual effects in\u00a0documentaries.<br>Provide solutions and technical support to assist various artistic departments\u00a0within the studio<\/p>\n\n\n\n<div style=\"height:25px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>1999\u20132001 &#8211; <strong>SCENE PLANNER \u2013\u00a0<em>Walt Disney Feature Animation<\/em><\/strong>, Burbank<\/p>\n\n\n\n<p>Plan and build the animation scenes in CAPS and Maya<br>Set scanning resolutions and create camera movements on Disney animated features\u00a0<em>The Emperor&#8217;s New Groove (<\/em>2000<em>)<\/em>, Atlantis: The Lost Empire (2001) and\u00a0<em>Treasure Planet<\/em>\u00a0(2002)<\/p>\n\n\n\n<div style=\"height:25px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>1998\u20131999 &#8211; <strong>TECH LEAD LAYOUTS AND BG \u2013\u00a0<em>Walt Disney Feature Animation<\/em><\/strong>, Burbank<\/p>\n\n\n\n<p>Coordinate technology of the Layout and Background departments across all studio locations the entire studio (Burbank, Orlando and Paris).<br>Represent these departments on technical matters in meeting with the developers, producers and directors.<\/p>\n\n\n\n<div style=\"height:25px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>1996\u20131998 &#8211; <strong>ANIMATION TECHNICAL DIRECTOR \u2013\u00a0<em>Walt Disney Feature Animation<\/em><\/strong>, Burbank<\/p>\n\n\n\n<p>Develop techniques to support the animation process.<br>Write over 60 software tools to assist 2D and stop-motion artists in transitioning to 3D animation<br>Design tools used on major productions including\u00a0<em>Mulan<\/em>\u00a0(1998),\u00a0<em>Tarzan<\/em>\u00a0(1999) and\u00a0<em>Dinosaur<\/em>\u00a0(2000).<div aria-hidden=\"true\" class=\"wp-block-spacer\" style=\"white-space: normal; height: 25px;\"><\/div><\/p>\n\n\n\n<p>1995\u20131996 &#8211; <strong>TECHNICAL DIRECTOR AND RND \u2013\u00a0<em>TerraGlyph Interactive Studios<\/em><\/strong>, Chicago<\/p>\n\n\n\n<p>Oversee software management for production software in both traditional 2D and 3D animation departments.<br>Write tools and animate complex effects scenes for CD-ROM games (Hansel &amp;\u00a0Gretel, Rumpelstilskin, TinyToons Buster and the Beanstalk, Kidsongs and Beowulf).<br>Conduct research to improve technology for traditional animation and 2D-3D integration.<\/p>\n\n\n\n<div style=\"height:25px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>1993\u20131995 &#8211; <strong>ANIMATOR AND DEMO ARTIST \u2013\u00a0<em>Softimage<\/em><\/strong>, Montreal<\/p>\n\n\n\n<p>Serve as the main demo artist for all Softimage products across headquarters, Eastern Canada, and major international trade shows.<br>Support clients in Canada and abroad with technical issues, training, and production services.<br>Act as the lead technical consultant and demo artist for the ink &amp; paint software Toonz.<\/p>\n\n\n\n<div style=\"height:25px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p>1992\u20131993 &#8211; <strong>COMPUTER GRAPHICS ARTIST \u2013\u00a0<em>Freelancer<\/em><\/strong>, Ottawa<\/p>\n\n\n\n<p>Direct, animate and edit several computer animations for Canadian businesses, such as Election Canada, Post Canada, Telesat, Bell Canada and\u00a0Air Canada.<\/p>\n\n\n\n<p><\/p>\n","protected":false},"featured_media":3581,"menu_order":0,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"cat-repertoire":[52,48],"class_list":["post-3588","repertoire","type-repertoire","status-publish","format-standard","has-post-thumbnail","hentry","cat-repertoire-visual-effects","cat-repertoire-producer"],"acf":[],"_links":{"self":[{"href":"https:\/\/omada.ca\/en\/wp-json\/wp\/v2\/repertoire\/3588","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/omada.ca\/en\/wp-json\/wp\/v2\/repertoire"}],"about":[{"href":"https:\/\/omada.ca\/en\/wp-json\/wp\/v2\/types\/repertoire"}],"version-history":[{"count":9,"href":"https:\/\/omada.ca\/en\/wp-json\/wp\/v2\/repertoire\/3588\/revisions"}],"predecessor-version":[{"id":3606,"href":"https:\/\/omada.ca\/en\/wp-json\/wp\/v2\/repertoire\/3588\/revisions\/3606"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/omada.ca\/en\/wp-json\/wp\/v2\/media\/3581"}],"wp:attachment":[{"href":"https:\/\/omada.ca\/en\/wp-json\/wp\/v2\/media?parent=3588"}],"wp:term":[{"taxonomy":"cat-repertoire","embeddable":true,"href":"https:\/\/omada.ca\/en\/wp-json\/wp\/v2\/cat-repertoire?post=3588"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}